Corvus napísal:
tak to mas na wushu razantne iny nazor nez ma vasina ludi. vratane jeho autora:
Citácia:
Of course, not every Detail is appropriate to every game. That's why GMs and players have the right to veto any Detail that rubs them the wrong way. To make this work, it's important to agree on the tone and style you want for your game before you start playing. (I usually reference a few of the movies I'm trying to emulate and make sure all my players have seen at least one or two of them.)
Nie, nemam. "Tone & style" a "obsessively detailed setting" su dve rozlicne veci.
Precitaj si ten citat poriadne a zistis, ze chlapik nevravi "poviem film a ak ho vsetci nepoznaju naspamat, nie je sa o com bavit". Nie - on hovori "poviem
niekolko filmov, z ktorych kazdy videl aspon
nieco, a to nam da baseline, z ktorej sa dalej hybeme".
On proste hovori o tom, ze ked si ako baseline zadelime "First Knight", "Excalibur" a "Merlin", tak je uplne v poriadku vetovat pristavajuci lietajuci tanier. A zasa ak si ako baseline zadelime "The Usual Suspects", "Snatch" a "Lock, Stock & Two Smoking Barrels", magicka hmla, po ktorej sa da prejst z jednej strechy na druhu tiez nebude ok.
Corvus napísal:
osobne by som si ale niekedy rad zahral hc-fallout hru s fallout geekmi
Fallout PnP sa mi v tom pripade zda byt omnoho vhodnejsi ako Wushu, sa priznam